Large City: Lilgap Yob Qikh

Lilgap Yob Qikh

Lilgap Yob Qikh
Example KLEO architecture.
StateAlveria
ProvenceVt-48nhǐl District
Sub ProvenceHj-15wkazhìd Zone
RegionNejjùjqùke Basin
Founded885
Community LeaderLord Tv-61q 'Sulla'
Area165 km2 (66 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2708 m (8884 ft)
Average Yearly Precipitation216 cm/y (85 in/y)
Population38994
Population Density236 people per km2 (590 people per mi2)
Town AuraChronomancy
Naming
Native nameLilgap Yob Qikh
Pronunciation/job/ /qix/
Direct Translation[solid; dense; sturdy; compact] [horn]
Translation[Not Yet Translated]

Lilgap Yob Qikh (/job/ /qix/ [solid; dense; sturdy; compact] [horn]) is a temperate Large City located in Hj-15wkazhìd Zone, Vt-48nhǐl District, within the Alveria.

The name Lilgap Yob Qikh is derived from the Goblin language, as Lilgap Yob Qikh was founded by Sérm Vú̄shvé̄ 'Vixen Dazzle' Da̋nḱ Nīńr Ya̋nvé̄sh, who was culturaly KLEO.

Climate

Lilgap Yob Qikh has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Lilgap Yob Qikh receives an average of 216 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Yob Qikh covers an area of nearly 165 km2 (66 mi2), and an average elevation of 2708 m (8884 ft) above sea level.

Overview

Lilgap Yob Qikh was founded durring the late 10th century, by Sérm Vú̄shvé̄ 'Vixen Dazzle' Da̋nḱ Nīńr Ya̋nvé̄sh. The establishment of Lilgap Yob Qikh suffered from many setbacks, delays, and obsticles, most notably a group of Lilgap Yob Qikh which required millitary assistance exterminate before the community could finish being built.

Lilgap Yob Qikh was built using the conventions of KLEO durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Lilgap Yob Qikh is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Lilgap Yob Qikh is is constructed arround a series of premissive gravel mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Lilgap Yob Qikh's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Astonishigly, the monster and outlaw focused fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Lilgap Yob Qikh has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Lilgap Yob Qikh’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Lilgap Yob Qikh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Yob Qikh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Yob Qikh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Yob Qikh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Yob Qikh's parks.

Lilgap Yob Qikh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Yob Qikh.

Lilgap Yob Qikh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Yob Qikh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Yob Qikh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Yob Qikh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Yob Qikh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yob Qikh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yob Qikh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Yob Qikh's public wards, blessings, and other arcane systems.

Lilgap Yob Qikh has an Arcane Academy which provides higher education in the arcane sciences.

Lilgap Yob Qikh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Yob Qikh's grid is powered by a god's will and kindness.

Lilgap Yob Qikh possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lilgap Yob Qikh has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Yob Qikh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Yob Qikh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Yob Qikh's natural decorations nor waterways.

Lilgap Yob Qikh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Yob Qikh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Yob Qikh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Yob Qikh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Yob Qikh's chapel was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Lilgap Yob Qikh leaves and flower petals never touch the ground.

The Giant hissing cockroach near Lilgap Yob Qikh are known to be a mutant strain of the creature.

Lilgap Yob Qikh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Conjuration energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 71
  • Farmers: 114
  • Farm Laborer: 194
  • Hunters: 129
  • Milk Maids: 111
  • Ranchers: 50
  • Ranch Hands: 106
  • Shepherds: 97
    • Farmland: 156755 m2
    • Cattle and Similar Creatures: 9748
    • Poultry: 116982
    • Swine: 7798
    • Sheep: 389
    • Goats: 77
    • Horses, Mounts, and Beasts of Burden: 3899

Craftsmen

  • Arms and Toolmakers: 77
  • Blacksmiths: 88
  • Bookbinders: 50
  • Buckle-makers: 52
  • Cabinetmakers: 90
  • Candlemakers: 129
  • Carpenters: 127
  • Clothmakers: 108
  • Coach and Harness Makers: 43
  • Coopers: 92
  • Copper, Brass, Tin, Zinc, and Lead Workers: 53
  • Copyists: 37
  • Cutlers: 31
  • Fabricworkers: 81
  • Farrier: 268
  • Furriers: 25
  • Glassworkers: 134
  • Gunsmiths: 82
  • Harness-Makers: 38
  • Hatters: 72
  • Hosiery Workers: 28
  • Jewelers: 45
  • Leatherwrights: 105
  • Locksmiths: 38
  • Matchstick makers: 64
  • Musical Instrument Makers: 56
  • Painters, Structures and Fixtures: 50
  • Paper Workers: 59
  • Plasterers: 51
  • Pursemakers: 68
  • Roofers: 40
  • Ropemakers: 38
  • Rugmakers: 37
  • Saddlers: 69
  • Scabbardmakers: 74
  • Scalemakers: 39
  • Scientific, Surgical, and Optical Instrument Makers: 24
  • Sculptors, Structures and Fixtures: 36
  • Shoemakers: 36
  • Soap and Tallow Workers: 147
  • Tailors: 311
  • Tanners: 51
  • Upholsterers: 53
  • Watchmakers: 51
  • Weavers: 114
  • Whitesmiths: 31

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 27
  • Beer-Sellers: 54
  • Booksellers: 60
  • Butchers: 102
  • Chandlers: 111
  • Chicken Butchers: 103
  • Entrepreneurs: 39
  • Fine Clothiers: 102
  • Fishmongers: 102
  • Florists: 23
  • Potion Sellers: 66
  • Resellers: 194
  • Spice Merchants: 51
  • Wine-sellers: 74
  • Wheelwright: 59
  • Woodsellers: 38

Service workers

  • Bakers: 185
  • Barbers: 173
  • Coachmen: 58
  • Cooks: 149
  • Doctors: 83
  • Gamekeepers: 59
  • Grooms: 34
  • Hairdressers: 129
  • Healers: 96
  • Housekeepers: 118
  • Housemaids: 243
  • House Stewards: 105
  • Inns: 37
  • Laundry maids: 70
  • Maidservants: 144
  • Nursery Maids: 69
  • Pastrycooks: 144
  • Restaurateur: 155
  • Tavern Keepers: 155

Specialized Laborer

  • Ashworkers: 57
  • Bleachers: 35
  • Chemical Workers: 21
  • Coal Heavers: 79
  • In-Town Couriers: 86
  • Long Haul Couriers: 84
  • Dockyard Workers: 77
  • Gas Workers: 18
  • Hay Merchants: 32
  • Leech Collectors: 109
  • Millers: 92
  • Miners: 81
  • Oilmen and Polishers: 59
  • Postmen: 92
  • Pure Finder: 49
  • Skinners: 111
  • Sugar Refiners: 22
  • Tosher: 57
  • Warehousemen: 129
  • Watercarriers: 82
  • Watermen, Bargemen, etc.: 114

Skilled Laborers

  • Accountants: 49
  • Alchemist: 63
  • Clerk: 82
  • Dentists: 38
  • Educators: 109
  • Engineers: 55
  • Gardeners: 40
  • Mages: 28
  • Plumbers: 42
  • Pharmacist: 45
  • Professors: 17
  • Scientists: 28
  • Wizards: 16

Civil Servants

  • Adventurers: 38
  • Bankers: 55
  • Civil Clerks: 92
  • Civic Iudex: 45
  • Consultants: 25
  • Exorcist: 86
  • Fixers: 45
  • Kami Clerk: 75
  • Landlords: 70
  • Lawyers: 47
  • Legend Keepers: 68
  • Militia Officers: 278
  • Monks, Monastic: 134
  • Monks, Civic: 125
  • Historian, Oral: 90
  • Historian, Textual: 48
  • Policemen, Sheriffs, etc.: 90
  • Priests: 162
  • Rangers: 52
  • Rat Catchers: 62
  • Scholars: 60
  • Spiritualist: 68
  • Slayers: 22
  • Storytellers: 159
  • Military Officers: 139

Cottage Industries

  • Brewers: 108
  • Comfort Services: 155
  • Enchanters: 44
  • Herbalists: 45
  • Jaminators: 125
  • Needleworkers: 144
  • Potters: 63
  • Preserve Makers: 118
  • Quilters: 56
  • Seamsters: 205
  • Spinners: 118
  • Tinker: 43
  • Weaver: 88

Artists

  • Actors: 41
  • Architects: 15
  • Bards: 61
  • Costumers: 23
  • Dancers: 46
  • Drafters: 25
  • Engravers: 31
  • Fine Furniture Carpenters: 19
  • Glaziers: 40
  • Inlayers: 36
  • Musicians: 111
  • Painters, Art: 20
  • Playwrights: 41
  • Sculptors, Art: 33
  • Wood Carvers: 144
  • Writers: 134

Produce Industries

  • Butter Churners: 121
  • Canners: 102
  • Cheesmakers: 121
  • Ice Merchants: 17
  • Millers: 84
  • Picklers: 60
  • Smokers: 51
  • Stockmakers: 45
  • Tobacconists: 62
  • Tallowmakers: 82

14741 of Lilgap Yob Qikh's population work within a Foundational Occupation.

23474 of Lilgap Yob Qikh's population do not work in a formal occupation, but do contribute to the local economy. 779 (2%) are noncontributers.

Points of Interest

The roads leading into Lilgap Yob Qikh possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

Lilgap Yob Qikh is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

The the an axe of Enchantment, an an axe imbued with notable amounts of Enchantment energies was created in Lilgap Yob Qikh by in time immemorial, reportedly some time during the late 2nd century.

History